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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Striving for Light: Survival » Update 1.0.1.3

Update 1.0.1.3 improves the scene loading and drastically reduces loading times on scene transition, also the occasional game freeze on scene transition has been fixed.

Improvements:
  • Improved scene loading which now results in way shorter loading times between scenes switches. Previously loading times even in simple menue scenes were pretty long this is fixed now. This improved scene loading should also fix occasional game freezes on scene switch.
  • Skilltree shards tooltips now have way shorter delay when hovering over them.
  • Software cursor is now active by default for new players. If windows somehow decides to hide your cursor got to options and deactivate the software cursor.

Balancing:
  • Further reduced enemy and boss hp scaling in endless mode

Fixes:
  • Fixed vsync not being applied from the gamestart
  • Fixed occasional game freeze on scene loading