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There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Striving for Light: Survival » Update 1.0.1.2

Thanks for all your valuable feedback! This update features a rebalancing of the endless game mode as well as adding plenty of new additional stats to a lot of weapons which did not have stats until now. This should open up new weapon/skill synergies.

Improvements:
  • Plenty of weapons have received additional stats that should open up new weapon/skill synergies.
  • Improved description for projectile shield and how it is scaling.

Balancing:
  • Endless Mode Rebalancing: Boss enemy hp scaling has been massively reduced. Enemy hp scaling in endless mode has also been further reduced
  • Improved enemy and boss spawn patterns to better match the map environments.
  • Descent map now has Izamuth as endboss
  • Stonehold now has Gride as endboss
  • [Melee Weapon] Shortsword companion damage: 10 -> 5
  • [Melee Weapon] Greatsword crit chance: 5% -> 10%
  • [Melee Weapon] Scythe crit chance: 0% -> 5% , Movementspeed: 0% -> +5%
  • [Melee Weapon] Spear crit damage: 0% -> +10%, Condition damage: +5 -> 0
  • [Melee Weapon] Bleeding star condition damage: +0 -> 1
  • [Melee Weapon] Amber condition damage: 0 -> 5
  • [Melee Weapon] Ripping Axe condition damage: 0 -> 2
  • [Melee Weapon] Candy Cane collect range: 0 -> 10%
  • [Range Weapon] Dark Staff crit damage: 0 -> 10%
  • [Range Weapon] Ice Staff companion damage: 0 -> 1, condition damage: 0 -> 1
  • [Range Weapon] Bow crit chance: 0 -> 5%
  • [Range Weapon] Focus area of effect: 0 -> 10%
  • [Range Weapon] Emerald Staff companion damage: 0 -> 2
  • [Range Weapon] Lightning Staff crit damage 10 % -> 20%
  • [Range Weapon] Ice Focus condition damage 0 -> 5
  • [Range Weapon] Slingshot crit damage 0 -> 10%, movementspeed 0 -> 10%
  • [Range Weapon] Unstable potion condition damage 0 -> 2
  • [Range Weapon] Cinnamon Star collect range: 0 -> 10%
  • [Range Weapon] Bear Caller companion damage: 0 -> 2, area of effect 0 -> 5%
  • [Range Weapon] Darokin’s Staff area of effect 0 -> 10%
  • [Melee Weapon] Frozen Vessel area of effect 0 -> 10%, movement speed 0 -> 5%
  • [Melee Weapon] Ballistic Barkwood collect range: 0 -> 20%
  • [Range Weapon] Blazebolt movementspeed: 0 -> 5%
  • [Range Weapon] Woodweaver crit chance 0 -> 10%, movementspeed 0 -> 15%
  • [Melee Weapon] Earthshaper collect range 0 -> 15%, crit damage 0 -> 25%
  • [Range Weapon] Throwing Spear area of effect: 0 -> 15%
Fixes:
  • Fixed typo in hammer weapon description.
  • Fixed clipping streamer tooltip
  • Fixed cave map not unlocking if the achievement was already unlocked pre-release

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