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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Insect Swarm » Update 0.7.0

  • New Weapons for Mecha

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  • Chainsaw: Deals damage over time. Drags lighter targets towards the chainsaw.

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  • Flamethrower: Deals damage over time in a large area and ignites its targets.
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    • Chainsaw

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    • Flamethrower

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    • Mecha Mechanics Overhaul

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    • Stats of the Mecha are no longer adjustable. The Mecha now has fixed, doubled base HP and 50% Damage Resistance, with other stats set to the previous highest level by default
    • The Mecha no longer needs Crystals to work
    • Movement speed of the Mecha now benefits from 20% of your Movement Speed Bonus
    • Greatly increased the animation speed of jumping landing strike of the Mecha

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    • Other Changes

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    • Slightly increased HP growth rate of insects
    • Fixed a bug where the player might be defeated by nearby Swarm Lord(s) even after entering the hanger
    • Fixed a bug introduced along a previous update which caused HP decreasing effect to be disabled
    • Adjusted key/button display effect
    • Enhanced the effect of Gatling gun hitting the ground for Mecha

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