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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

FLERP » Tower Limit Removal (1.1.2)

Tower limit past NG+5 has been removed. Along with it, there are some additional QoL changes.

Balance
  • Tower limit is no longer capped at NG+5
  • Slightly decreased the scaling of enemies past 20 minutes
  • Fairness in higher NG difficulties has been improved
  • Average gold generated per level up has been decreased a bit

Quality of Life
  • Damage tracker can now be scrolled so all units can be viewed
  • Class sidebar can now be scrolled so all classes can be viewed
  • Added unit tier and xp progress information in selected menu
  • Decreased the amount that sound effects could overlap

Thanks for all of your support so far!