There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Soulknight Survivor » Soulknight Survivor v.1.046
- Instead of blocking not unlocked difficulties from being selected in the difficulty selection window, they are now selected with red tint.
- Revamped the difficulty window to include a screenshot preview and a table detailing drop chances specific to the selected difficulty.
- Introduced two additional droptables for higher tiers, focusing on later levels and increased difficulties.
- Adjusted drop chances for achievement chests to enhance gameplay balance.
- Increased the effectiveness of the magnet soulpower for improved in-game benefits.
- The mastery button in the skill menu now blinks, providing a clearer indication of available mastery points to invest.
- Bugfix: Resolved an issue where levels on the world map couldn’t be selected via the mouse following the last update.
- Bugfix: Corrected an error in the controls window, where it incorrectly displayed “dodge” instead of “autoaim on/off” for the middle mouse button.
- Bugfix: Rings are now included in the potential drops from achievement chests.
- Bugfix: Adjusted the hoverboxes of the “back” and “forward” buttons in the achievement window to ensure a proper interactive area.
The upgraded difficulty selection window