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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

The Castle Burns! » Small Patch 0.9.96

– Changed the way analog sticks behave in menus, so they should be less ‘jumpy’ now and allow you to actually get to the buttons you want to.

– Fixed a small bug significant bug that could lock you out of a run. It was Trainer Joe’s again. I docked his pay in retaliation.

– Rebuilt the tooltips for items offered in the shop, they now dynamically build from all the stat changes the item has, plus a specific tooltip (for special effects) if available. They now apply your current modifiers to those stats, so what you see if what you’ll actually get.