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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Relic Dudes » Relic Dudes 0.2.3 – Patch Notes

– Destroying summons/monsters on game end to prevent errors.
– Bigger end game panel to fit “New tier unlocked” message.
– Health potions will now blink and self-destroy after 30 seconds to prevent lags and better scene view.
– XP multiplier scale for “Endless Mode” increased, it should now be easier to level up.
– Monsters HP scale per wave decreased, it should now be easier to get to higher waves.