There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Pathfinder: Gallowspire Survivors » Patch Notes – 1.0.2806
Pathfinder : Gallowspire Survivors – Patch 13
Local Co-op and Remote Invite Co-op have been added!
Local Co-op
- A second player can now take control of the Companion in local Co-op!
- Press and Hold START with a controller to activate the second player when using a Keyboard for the main player
- A second player can connect through the Main Menu, Adventurer screen or drop in during on-going gameplay
Remote Invite Co-op
- A second player can now join via Steam Remote play! Invite a friend to connect your current session via the Steam friend list and take control of the Companion as a fully-fledged player. Chase down companion nodes found throughout the levels to grant the second player additional abilities and passives
- Invite your friends that may not have tried out Gallowspire yet and adventure together into the depths.
- Remote Play Co-op players now gain an additional +50% XP for both the Main Character and Companion
Other
- New Collections Stat Summary page
- New Option added in General menu: Show Player Indicators.
- End of Run stats now show Companion XP gain
- New Option added in Graphics menu: Show Enemy Silhouettes.
- Co-op Companions will always be at least as fast as the Main Character
Bug fixes
- [CO-OP] Fixed an issue where Player 2 movement would reset progress towards “Like A Stone” quests
- [CO-OP] Fixed an issue where occasionally the teleport timer did not pause if Player 1 (Host) stops opening a Chest while Player 2 (Client) remained inside
- [CO-OP] Fixed an issue when the second player (Client) does not move the control stick for a period of time during the menus which may lead to having to connect the controller again after already pressed START to connect.
- Many other various fixes related to Co-Op
Known Issues
- [CO-OP] The Client invited to a Remote Session is currently capable of fully controlling all menu actions on the Host side. Please be careful with who is invited as they have full access to your current game session.
- There are currently issues present during level ups where sometimes queued level ups are chosen too quickly
- [Remote CO-OP] There is a known issue where a rare crash may occur when starting a new Chapter after completing multiple Chapters in a row
- [Remote CO-OP] There is a known issue where Player 2 (Client) will override Player 1 (Host) controls if Player 2 has two Controllers plugged in at the same time. To bypass this issue, ensure Player 2 only has one Controller enabled in the Steam Remote Play interface.
Balancing
Rogue
- Sneak Attack
- Decreased Damage Multiplier of Rank 1 from 35% to 30%
- Decreased Damage Multiplier of Rank 2 from 70% to 60%
- Decreases Damage Multiplier of Rank 3 from 105% to 90%
- Decreased Damage Multiplier of Rank 4 from 140% to 120%
- Critical Strikes
- Decreased Additional Damage of Rank 1 from 50% to 40%
- Decreased Additional Damage of Rank 2 from 60% to 50%
- Decreased Additional Damage of Rank 3 from 80% to 65%
- Decreased Additional Damage of Rank 4 from 100% to 90%
- Poison Smoke
- Decreased Damage Cooldown from 1 to 0.5 second for all Ranks
- Increased the Damage of Rank 1 from 100% of Dexterity to 200% of Dexterity
- Increased the Damage of Rank 2 from 200% of Dexterity to 350% of Dexterity
- Increased the Damage of Rank 3 from 300% of Dexterity to 600% of Dexterity
- Increased the Damage of Rank 4 from 500% of Dexterity to 1000% of Dexterity
- Enchanted Shots
- Decreased Min Value from 5% to 3%
- Decreased Max Value from 20% to 15%
Fighter
- Vicious Swing
- Increased the Cooldown penalty for all Ranks from 15% to 20%
- Increased the Damage Bonus of Rank 1 from 25% to 45%
- Increased the Damage Bonus of Rank 2 from 50% to 90%
- Increased the Damage Bonus of Rank 3 from 75% to 135%
- Increased the Damage Bonus of Rank 4 from 100% to 200%
- Weapon Specialization
- Decreased the Cooldown of Rank 1 from 6 to 4 seconds
- Decreased the Cooldown of Rank 2 from 5 to 3.5 seconds
- Decreased the Cooldown of Rank 3 from 4 to 3 seconds
- Decreased the Cooldown of Rank 4 from 3 to 2 seconds
Wizard
- Electricity Mastery
- Increased the Cooldown Reduction of Rank 1 from 0.0125 to 0.015
- Increased the Cooldown Reduction of Rank 2 from 0.0175 to 0.02
- Increased the Cooldown Reduction of Rank 3 from 0.0225 to 0.025
- Increased the Cooldown Reduction of Rank 4 from 0.03 to 0.035
- Force Mastery
- Increased the Damage Bonus of Rank 1 from 50% to 75%
- Increased the Damage Bonus or Rank 2 from 100% to 150%
- Increased the Damage Bonus of Rank 3 from 150% to 225%
- Increased the Damage Bonus of Rank 4 from 200% to 300%
- Cold Mastery
- Increased the Slow Bonus of Rank 3 from 30% to 35%
- Increased the Slow Bonus of Rank 4 from 40% to 50%