There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Keeper's Toll » Patch Build 0.6.7
Released a small patch build improving some AI and adding QoL changes and bug fixes. Have a nice weekend!
– Linden Forest – Reduced the amount of death caps the Spore King summons if/when he enters the world
– Curse: Deathcaps – Reduced the number of deathcaps spawned. Lowered the frequency and increased distance from player to allow slightly easier navigation
– Invader AI: Invader will no longer be able to move while healing
– Invader AI: Invader will no longer attempt to attack the player if the player is not within a reasonable line of sight
– Invader AI: Invader will no longer ground roll into the player
– Invader AI: Adjusted the attack speed and animation to be more manageable and fair
– Refactored the Invader script in full
– Bug Fix: Damage Text and Debuff Icons should now properly reset position when activated
Stingbot