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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Hyperhell » Patch 1.4 – challenge/visual tweaks

-Changed default order of some uncompleted challenges to hopefully make them easier to complete for newer players (biggest change: moved ‘reach reagan’ challenge from the first challenge to like, mid tier)

-Made the butterfly knife an unlockable weapon instead of being available by default. It is now the first reward you receive for completing any challenge.

-Added two new blue tier guns: the “Cube Gun” and “Pellet LMG”

-Added three new challenges: finish mall 5 times, finish 30 levels across all runs, and kill 2000 enemies across all runs.

-Tweaked some visuals hue/saturation to hopefully make it more clear what’s a wall vs floor

-Redid visuals on character select menu to be less eyestrain-ey

-Slightly lowered Reagan’s health (85 -> 75)

-Changed overall sound volume to be a little bit quieter

I’ll be releasing another small patch right around when the game releases to add all beta testers to the credits. First content update is in the works, should be released soon ™