Patch Notes Archive

Home » Updates » Patch Notes Feed » Robot Revolt » Patch 0.7.2

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Robot Revolt » Patch 0.7.2

– zombots in dungeons now scale twice as fast
– removed physics from pickups, should fix most issues
– corrected upgrade for shotgun from “pierce” to “knockback”
– added upgrade to heavy metal to increase “reverse time”
– trait loot window no longer throws nullref error (breaking the game)
– tweaked colliders to prevent enemies from getting stuck on them
– fixed knockback
– added a delete save function. The old save will be saved as .old. To delete your save click and hold with your mouse, on the version number in the options menu!