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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Death Must Die » Patch 0.6.77

Bugfixes

Passive hp regen is now properly affected by various heal bonuses.
Player can no longer escape enclosure with lightning dash (or at least I’ve made it more difficult, I’m sure you’ll figure something out).
Fixed bug with conflicting map object and level up menu… again.
Item comparison tooltip now has a border that corresponds to the rarity of the currently equipped item.
Fixed issue with large area frost nova not affecting some enemies in range.
Fixed minor issue with ui element auto select on mouse & keyboard scheme.
Fixed rare bug that causes crashes.
Fixed rare bug that causes the game to freeze when interacting with certain map objects.