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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Death Must Die » Patch 0.6.55

Bugfixes

Fixed bug with projectile count scaling.
Fixed Sign of the Beast White Raven’s scaling (now receives 8x bonuses as stated in description).
Boss projectile attacks no longer hit through divine shield or ignore evade.
Fixed crash related to World Freeze.
Fixed bug with object interaction during level up.
Pandemonium no longer offered when you don’t have any other blessings.
Screen recolor effects disabled by default for MacOS (solving graphical glitch issue).