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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Missiles Away » Minor Bug Fixes and Some Quality of Life Improvements for The Demo

Here’s a quick recap of what’s new for the demo:

Bug Fixes

  • Fixed the performance issues caused by there being too many enemies active at once.
  • Fixed the visual glitch caused by looking directly up or down.
  • Arena limiter now correctly prevents the player from leaving the game area (Sorry explorers, but there isn’t much going on out there anyway ._.).

Quality of Life Improvements

  • Enemy lasers now make an audible humming noise when they are close-by.

Game Balance

  • Arena size increased slightly.
  • An extra set of grapple hook points (factory buildings) added to complement the increased arena size.

Other

  • Corrected some minor spelling errors in the UI.