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Eldritch Exterminators » Hotfix #5.3:

We felt the base difficulty was over-tuned. From testing, we believed enemy health values were a bit higher than we intended. Disabling the health scaling on Bosses should prevent them from being bullet sponges. For example, the Mimic Boss would have 16,340 Health with scaling turned on before this patch. We also updated the graphics of Cathilan’s Repeater and we are planning on updating the graphics of the rest of the guns.

Changes

  • Updated the Graphics of Cathlian’s Repeater
  • Slightly reduced the spawn rate of enemies
  • Improved the positioning and look of the screen message

Gun Balance

  • Shrike Bullet Speed: 200% -> 250%
  • Madrugar: Range 75 -> 90

Enemy Balance

  • Mimic: Health 6300 -> 8000
  • Slime Quintet Health 7200 -> 6000
  • Cyclops Skelly: Health 4200 -> 4000
  • Slime King: Health 2100 -> 2000
  • Enemy Health Scaling: 20% – > 15% Per Minute
  • Bosses no longer scale with Enemy Health Scaling, just Boss Health Scaling

Gameplay Balance

  • Slightly increased the blast radius of the bomb

Fixes

  • Fixed several typos
  • Fixed being able to get more than one of the same Ichor
  • Fixed some Ichors not applying their effects until level-up
  • Fixed Soul Scorch not having tags