There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Mechabot Defender » Healing Change + Bug fixes and balancing
Hello again everyone, this update reduces the amount of early-game healing and gives the option to scale that healing into the mid-game by upgrading your wrench. I also fixed a few bugs and added a new setting.
>Nerfed repair wrench to 1 use with the option to upgrade using scrap
>Nerfed pickups to 1 per pickup (default used to be 2)
>Added option to reduce bullet opacity to 50% for better visibility (but this is OFF by default)
>Fixed bug where you were able to go over max scrap by 1
>Fixed bug where the game would become unpaused while looking at certain menu screens
>Stopped “INCOMING” warning blocking mouse input
Cheers,
Spargit