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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Smogpunk » EA V0.095 Update

+ Introduced a new selective rendering system for roguelike maps, render speed has increased by up to 50%
+ Optimized performance of all levels of the last chapter, up to 100% faster.
+ Optimized all handcrafted maps, render speed has increased by up to 80%
+ Improved generation algorithm to lower the chance of enclosing regions
+ Dragonfire from the Guardian of High Hell will now light up the player
+ Standardize all props to make the game more appropriate for the designated age group
+ Adjusted narrative texts for the whole game
– Calibrated sounds for all roguelike levels
– When there’s no movement, enemy will stand idly instead of taking steps in air