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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

CyVenge » CyVenge Hotfix – 0.6.9.1

Fixes:

Endgame Progression Bug: We’ve squashed a pesky bug that was stopping the game from proceeding after the final boss’s defeat. Players can now continue their adventure smoothly without any hiccups following that climactic battle.

Enemy Health Exploit: Attention, heroes! We’ve reinforced the laws of survival for our enemies. Due to a fix implemented, villains will no longer be able to drop below 0 health points. This fix addresses the exploit where players could abuse the “Enemy Health -XX” feature to create negatively-valued enemy HP.

Shop Item Description: We’ve tidied up the shop shelves and corrected the descriptions of items available for purchase.

As always, stay well guys!

Greetings
Mario from Cave Beer Entertainment