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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

XenoRaptor » Balance tweaks + one bugfix

-Fixed a bug which had a chance of causing a missing boss in endless mode
-Stuns from lightning/plasma weapons last a little longer
-Fire damage over time is a little stronger
-Radioactive projectile weapon ammo does a bit less damage
-Dreadnought turrets have less health
-Disintegrator beam is a little longer
-Photon rounds are now much more accurate and have very strong knockback
-Shockwave sprite on explosions is a bit bigger
-Safety ammo now has more splash radius
-Nuclear missiles can now use safety ammo, have fun nuking yourself!