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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Arms Evolution: ZOMBIE DESTROYER » 8.5 Update

1. Rewrite the star map data structure and UI, completely solving the problem of star maps getting stuck in the later stages of the game, and reducing the archive size, storage and reading time

2. Fixed error in creating associations for star map nodes

3. Fixed the issue of cloud image “radiation” nodes being affected by cloud image magnification, resulting in extremely abnormal final results

4. Fixed the issue of cloud image “energy gathering” nodes not being affected by the “radiation” node bonus

5. Fixed the issue of incorrect randomness in cloud image node attributes, resulting in fixed combinations

6. Cloud image magnification increase/decrease button, now supports long press triggering

7. In performance mode, the combat memory refresh special effect will also be turned off

8. Optimized the function effect after turning on “Endless Mode Loop” in the settings