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Dungeon 100 » 2023/6/30 Update Log

Merged Shield Bond with Nature Bond
Nature Bond now reads: Your maximum Health and maximum Shield are increased by 150/235/350%

Card Adjustments:
1. Defense Shield: Damage type changed to Chaos damage, Bond adjusted to Nature, Chaos
2. Shield Burst: Damage type changed to Chaos damage, Star level adjusted to 4 stars, Bond adjusted to Nature, Chaos
3. Spirit of Vengeance: Damage type changed to Chaos damage, Star level adjusted to 3 stars, Bond adjusted to Warlock, Nature, Chaos
4. Fire Shield: Star level adjusted to 1 star, Bond adjusted to Nature, Fire. Shield conversion changed from maximum health to current health.
5. Sweep: Star level adjusted to 3 stars
6. Blood Strike: Star level adjusted to 3 stars
7. Bestow: Bond adjusted to Warlock, Druid
8. Shield Aura: Bond adjusted to Nature, Arcane
9. Frenzy: Bond adjusted to Hunter, Druid
10. Shielding Battlecry: Bond adjusted to Nature, Arcane
11. Enhanced Shield: Bond adjusted to Warrior, Hunter, Nature. Attack power increase changed to physical damage increase.
12. Moonbeam: Damage type changed to Chaos damage, damage scaling adjusted to 150%/225%/450%. Bond adjusted to Warlock, Chaos. Additional casts no longer consume cast action.

Bug Fixes:
1. Fixed a bug where the Resurrection target selection was abnormal in some cases
2. Fixed a bug where Balance caused abnormal level issues in some cases