There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Burst Hero » 1.3.17 Update List
Smith↑: Reduced energy required for skill accumulation.
Pirate↑: Reduced energy required for skill accumulation.
Demon↑: Reduced energy required for skill accumulation.
Hunter↑: Reduced energy required for skill accumulation.
Knight↑: Reduced energy required for skill accumulation.
Merc↑: Reduced energy required for skill accumulation.
Witch↑: Reduced energy required for skill accumulation.
Pirate↑: Reduced energy required for skill accumulation.
Ying↓: Increased energy required for skill accumulation.
Zen↓: Increased energy required for skill accumulation.
Modified Automatic Rifle↑: Reload speed 2.5→2.2.
Heavy Sniper Rifle↑: Reload speed 3→2.5.
Gatling↑: Reload speed 8→5.
Heavy Machinegun↑: Reload speed 4.5→3.5.
Gaygun↑: Reload speed 5→2.5.
Shotpistol↑: Reload speed 2→1.8.
Rotation Gun↑: Reload speed 3→2.5.
Fireworks Gun↑: Reload speed 3→2.5.
Light Submachine Gun↑: Reload speed 1.5→1.2.
Buffer Gun↑: Reload speed 2→1.5.
Hen↑: Reload speed 1.8→1.
Hunting Pistol↑: Reload speed 1.2→1.
Crossbow↑: Reload speed 2→1.2.
Flintlock↑: Firing interval: 3→1.
Magnet Gun↑: Reload speed 1.2→1.
Bionic Submachine Gun↑: Reload speed 2.5→1.8.
Assault Rifle↑: Reload speed 2.8→2.
Sequence Gun↑: Reload speed 1.6→1.2.
Riot Shield↑: Reload speed 1.2→1.
Bat↑: Damage 15→20.
Bee↑: Damage 15→20.
Powerball↑: Damage 20→24.
Kinetic Bullet↑: Damage 12→20.
Sewing Needle↑: Damage 6→8.
Dark Bullet↑: Damage 15→24.
Coin Bullet↑: Damage 18→24.
Football↑: Base bullet time extended by 0.75 seconds.
Basketball↑: Base bullet time extended by 0.75 seconds.
Bouncyball↑: Base bullet time extended by 0.75 seconds.
Thunderbolt↑: Base bullet time extended by 0.75 seconds, Damage 6→10.
Banana↑: Base bullet time extended by 0.75 seconds.
Pea↑: Bullet speed increased (10→15), Damage 5→4.
Safe Bullet↑: Damage 15→24.
Serpentine Bullet↑: Damage 18→20.
Gravity Bullet↑: Increased attraction.
Bomb↑: Damage 30→32.
Frisbee↑: Damage 8→10.
Sacrifice: Now increases attack power even without deducting hearts.
Added display of the quantity of each rarity card in the ban card interface.