There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Burst Hero » 1.3.0 Update List
- Added some settings:
- Camera Effect – When enabled, the camera will have additional motion effects.
- Bullet Effect – When enabled, bullets will have accompanying lighting effects.
- Contrast – When enabled, the map will have an added black overlay to highlight enemies.
- The reload speed of Staff is now affected by reload speed.
- Popcorn Machine now has a penetration count increased from 2 to 4.
- Hunting Pistol now has a +1 penetration effect.
- Modified Automatic Rifle now has a +2 penetration effect and reduced energy gain rate.
- Assault Rifle now has a +2 penetration effect, reduced damage rate from 70% to 65%, and reduced energy gain rate.
- Automatic Rifle now has a +1 penetration effect and reduced energy gain rate.
- Heavy Machine Gun now has a +1 penetration effect and reduced energy gain rate.
- Gatling now has a +1 penetration effect and reduced energy gain rate.
- Triple Gun now has a +1 penetration effect and reduced energy gain rate.
- Accelerator’s damage rate has increased from 50% to 75%.
- Buffer Gun’s damage rate has increased from 50% to 75%.
- Light Submachine Gun’s damage rate has increased from 45% to 60%.
- Bionic Submachine Gun’s damage rate has increased from 35% to 50%.
- Sequence Gun’s damage rate has decreased from 70% to 50%.
- Double Pistol’s damage rate has decreased from 75% to 60%.
- 7.62mm Bullet now have a +1 penetration effect and reduced energy gain rate.
- Serpentine Bullet now have a +2 penetration effect, reduced damage from 27 to 18, and reduced energy gain rate.
- Merge Bullet’s penetration count has increased from 2 to 3.
- Kinetic Bullet now have a +1 penetration effect and reduced energy gain rate.
- Silver Bullet’s damage has increased from 24 to 27.
- Gravity Bullet’s damage has increased from 24 to 27, and bullet speed has decreased.
- Frisbee’s damage has decreased from 9 to 8, and rotation speed has decreased.
- Smith’s skill and some hero cards have been redesigned.
- Nerd’s skill and some hero cards have been redesigned.
- Cowboy’s skill can now additionally inflict damage equal to 5% of the target’s maximum health.
- Some hero cards for the Pirate have been redesigned.
- Knight’s skill now requires less energy to accumulate, and melee weapon attack power growth has changed to 20% per level.
- Bone’s skill now requires less energy to accumulate.
- Demon’s skill now requires less energy to accumulate.
- Ying’s skill now requires less energy to accumulate.
- Android’s Mechanical Arm’s Red Mode now has a penetration count increased from 1 to 2, damage multiplier decreased from 350% to 250%; Blue Mode’s damage multiplier decreased from 75% to 60%; the upgrade now increases the weapon’s damage multiplier, and the energy required to accumulate has decreased.
- Piggy Bank now yields gold coins ranging from 60 to 180.
- Airdrop supply crates now drop an additional weapon or bullet.
- The Cursed Chest now requires collecting more souls, but now it can also drop creature souls, and attacking the Curse Chest may also spawn creatures.
- The Knight in the Castle now has a damage reduction against critical hits increased from 50% to 90%.