Patch Notes Archive

Home » Updates » Patch Notes Feed » Whisker Squadron: Survivor » 0.62 released.

Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Whisker Squadron: Survivor » 0.62 released.

It’s patch build time!
Thanks so much for all of your feedback from our Early Access Release. We read every comment, every forum post, and every feedback form. Your opinions directly impact the development of our game and we thank you!

Here’s what you can expect in 0.62:

CHANGES/IMPROVEMENTS:
– Added new music tracks.
– Music is more randomized for variety.
– Increased Pulse Laser damage.
– Fixed Pulse Laser not damaging certain objects.
– Mods give more VP bonuses across the board when activated.
– Movement Speed mod effect reduced to 30% from 100%.
– Changed The Hammer unlock requirement to: Kill 35 Stinger Scarabs.
– Changed shotgun upgrades level 2 and 4 to reduce energy use instead of increase bullet speed.
– Tweaked colors in Nexus Station for improved readability.
– Added some toggleable accessibility options in the settings menu:

  • Disable camera shake.
  • Reduced game speed.
  • Reduced player damage.

(Please let us know what other options you’d like to see!)
– Updated credits.

BUG FIXES:
– Fixed all known issues with achievement unlocks and mod unlocks not working properly.
– Crashing into enemies will no longer kill you if “Instant Death” mod is active.
– Improved player-vs-environment collisions when you crash through objects.
– Fixed issue where you could get stuck in tunnel ceiling in Nexus Station.
– Fix for “Low Hull” mod wrongly reducing hull when entering portal.
– Fixed Gatling gun auto-aim logic so it still has spread when auto-aimed.
– Fixed “Stronger” mod not actually increasing enemy damage.
– Fixed issue where controller buttons didn’t update after customizing controls.
– Fixed issue where character dialogs appeared on top of pause screen.
– Fixed screen turning white at wrong time in Summit’s Edge portal world.
– Fixed issue where “unlock” screen showed wrong prices.
– Fixed issue where XP bar had wrong value after going into portal world.
– Fixed description for Pulse Laser.
– Some punctuation/spelling fixes.
– Fixed issue where some keys/buttons couldn’t be bound in customization menu.
– Fixed bug where tutorial plays in Kickstarter world.
– Fixed incorrect spelling for Kickstarter character Deebee.
– Fixed rare crash in tutorial.