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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Time Survivors Β» πŸ„ SNF Perk #1 πŸ„ (patch v0.812)

Hi Time Survivors,

We’re still buzzing from yesterday’s livestreams – we hit a peak of 1,173 viewers concurrently watching the runs from YouTuber DeepSpaceMatt (and some of ours too).

You can catch the recorded streams on the main Steam page here.

To celebrate, we’re rolling out a perk a day for the duration of the Steam Next Fest. (Though, just until Friday – even we need a breather…)

πŸ—Ή Perk #1 (today): Ancient Latin Language
☐ Perk #2 (Wednesday): New Languages + New Weapon (only in TS demo, not in Chapter 0!)
☐ Perk #3 (Thursday): Retro GFX Mode
☐ Perk #4 (Friday): New Weapon (only in TS demo, not in Chapter 0!)

So, today we’re kicking off with everyone’s dream: playing the game as Nero with the language set to Ancient Latin πŸ‘‘πŸ‘©β€πŸ«πŸ“”

PATCH NOTES 0.812

[Gameplay Changes]
  • Increased Claire’s movement speed slightly
[QoL]
  • Added support for the Ancient Latin language
  • Fixed: The Meta Tutorial and other dialogs could inadvertently unpause the game
  • Fixed: Golden Gargoyles now get destroyed when the curse ends

Stay in the loop with Time Survivors by following us on our Steam page

Thanks for playing our game!
– Cris, DDT, Lele (Lunar Chili team)