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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Endless Waves Survival » v0.21.0

changed:

  • Updated icons and some color palettes; changed from “purple” to “black” for a darker aesthetic.
  • Removed outlines from character and enemy textures, providing a cleaner and more streamlined visual presentation.
  • Hidden the autocast icon from the HUD; a customizable option for this will be introduced in future updates.
  • Introduced the “weapon” card type, featuring no cooldown but relying on attack speed
  • Standardized the card type to “weapon” for all characters

added:

  • Implemented the trait system, affecting the game as long as the player remains alive, similar to the “backpack” mechanic
  • Initially added 3 distinct traits to diversify strategic possibilities

fixed:

  • performance and stability issues.