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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Disfigure » Plans for the Future

Before launch, I never expected that this many players would have enjoyed Disfigure. Thank you to everyone who has tried it out and especially to those that have donated! Development will slow down for a while, as I will be leaving on a trip for 2 weeks and won’t be able to update the game again until at least August 21st.

I’m using this announcement to let everyone know my plans going forward for the next few months.
My utmost priorities right now are improving the performance and fixing the crashing issues with the game, then replacing the AI icons in the game with simpler artwork to rid of ethical concerns regarding AI use.

I will then just add more content to the game through additional weapons, upgrades, and difficulties (new enemies and boss fights). I’m always looking through the discussions on Steam and in the Community Discord, so make a post if you have an idea for new content! I also plan to add new tracks to the soundtrack.

After I’m satisfied with the state of the game (Hoping to get the game to this state by late 2023/early 2024), I might decide to make the game paid for around $3-5 along with a large update (Disfigure 2.0) with game-changing amounts of new content. So grab the game now if you want to play it for free!