There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.
Raining Blood: Hellfire » Beta v 0.7.18
Wave 55 Boss Overload:
Addressed an issue with an excessive number of bosses appearing in Wave 55.
Boss Respawn Issue:
Resolved an issue where defeating a boss and changing scenes made it respawn again.
Alkarion’s Enhanced Awareness:
Alkarion can now attack from behind, adding an extra layer of challenge to encounters.
Mocker Nerf Feedback:
Acknowledged community feedback on the Mocker’s performance and implemented balancing adjustments for a more satisfying gameplay experience.
Billy Bopper Buff:
Applied enhancements to boost the effectiveness of Billy Bopper.
Azaus Pistol Ammo Boost:
Increased ammunition capacity for Azaus’ pistol to improve combat sustainability.
Camera Precision Adjustments:
Tweaked camera settings to allow better control over the distance the camera follows the mouse.
Chinese Translation Enhancement:
Fixed translation errors for a smoother Chinese localization.
NPC Dialogue Variety:
Implemented a system to prevent NPCs from repeating dialogues, ensuring a more diverse interaction experience.
Runes Clarity Update:
Improved the descriptions for runes to provide clearer information on their effects and functionalities.
Settings Bug Fix:
Resolved a bug related to in-game settings to ensure a smoother player experience.
Increased Power-Up Drop Rate:
Augmented the likelihood of power-ups dropping during gameplay.
Hub Gate Fix:
Fixed a bug that permitted players to open gates in the hub without spending required resources.
Fence Interaction Update:
Players can now shoot over fences, enhancing combat dynamics.
Cathedral Level Refinements:
Made adjustments to the cathedral level for improved gameplay flow and experience.