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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Runic Survivor » Update 0.16

Hello again!
This update is yet another small bug-fixing and optimization update.
I had originally intended for this update to include new runes, as well as an endless mode, but those inclusions have been pushed to next update.

• Summons should now be more consistent in their target selection.
• Optimized the summon spell.
• Remnants of the Destroyer will no longer kill bosses.
• Limited how many enemies can exist at any given time.
• Fixed a bug causing brightness and other settings not loading till the Settings menu was opened.
• You can now hit Space to unpause after leveling up
• Buffed the following runes;
– Flash Frost
– Former Gift
– Large Summon