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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Battle Grid » UI Update 2 & 1.0 Release date delay

– New mech models to make it easier to recognize individual units, and what synergy they belong to.
– New weapon models to help identify weapons more easily.
– New end screen that shows units, weapons, damage, synergies and perks.
– Info panel will now show stat increases that come from unit specials, perks and synergies.
– Updated the look of the info panel.
– Updated the look of the perk list.
– Main menu tutorial pop ups.
– End screen shows total damage instead of DPS.

Balance changes:
– Increased levels required per perk from 4->5.

Bug fixes
– Fixed a problem where the grid capacity upgrade wasn’t applying.
– Fixed an issue where highlight and tooltip wouldn’t go away when selling with the controller shortcut.

We still have the Gameplay Update to complete, and in order to complete that in time we need to delay the 1.0 release date by 1 week. The new date for release is 25 October!

Let us know what you think, find any bugs, or have any suggestions! Have a great weekend!