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Sun Down Survivors » 1.0 Release Micropatch

Hey everyone!

It’s Bruce, Director at Pixel Sprout Studios.

We’ve just released a Micropatch to Steam to address some bugfixes and some balance changes.

We will be releasing some additional content later today to address some of the missing features as well, which were previously disabled.

Micropatch Patch Notes:

Balance Changes:

– Monsters are now slowed during day time to make it easier to gather resources during the day
– Carrot Ballistas now additionally require 4 Carrots to craft
– Hand of Gold now has a 2% chance per monster slain, down from 5%.
– Egg Cannon now requires 12 eggs and 10 wood instead of 10 eggs
– Intimidation Heal on Hit reduced from 0.5 to 0.25
– Player now regenerates Health slowly over time
– Camp leash ranges are increased by about ~20%
– Increased Cost of Crit Upgrades in the Store by ~30%
– Cow Bed and Chicken Coop now give new barn animals every 2 days instead of every 1 day
– Crit Cards have had their bonuses reduced dramatically
– Retuned crops
– Carrot Ballista Turret nerfed slightly
– Fire storm Damage nerfed from 6 to 3
– Cow Friends Card now only give 1 Cow instead of 2
– Chicken Friends Card now only gives 1 Chicken instead of 2
– Reduced the Health gain on multiple cards

Bugfixes:

– Game now properly ends at the end of Winter
– Cow Bed and Chicken Coop now properly grant their barn animals.
– Added some missing Icons for a couple cards that were missing them
– Fixed crashing on specific areas of the map
– Fixed lingering text strings on multiple cards
– Added in some missing descriptions
– Fixed some layering issues

Coming Soon:

– Anvil upgrades to upgrades cards across multiple runs
– Both Romance Characters enabled
– Fishing enabled to generate additional gold for upgrades

Thanks for playing! As always, join our discord if you have any questions, suggestions, or just want to show off your win screen! We’ll seen you soon with a patch to add in some more content! Cheers!

-Bruce, Director at Pixel Sprout Studios