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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Chrono Survival » Global Patch 1.10 (Trials)

Trials – These are special conditions for your runs. Most of the new items are unlocked by going through them. (Trails available after opening Loop 8)
-35 New Items.
-11 New Syntheses.
-New Events.
-New Achievements.

Balance:

Pure (Modifier) – Rework. Causes additional damage to the enemy if there are no effects on it.
Harvest Skill – Creates an Apple or Cheese. Cooldown: 200|150|100. -> 180|120|60.
Holy Simplicity – Damage: +30|45|60% -> 20|35|50%. You lose all luck and can no longer gain it.
Holy Sword – Damage: +100|150% -> 80|120%. You cannot applied debuffs.
Endless Luck – Rerolls don’t waste luck. There is a 5% -> 9% chance to break an item when using it.
Chaos – You choose 3 Items. Solid. – > Rarity: -10. You choose 3 Items. Solid.
Gemini – Rarity Level 3 -> 4.
Long cloak – Duration – +20|40|60% -> 20|35|50%.
Summoner’s cloak – Lifetime of summoned creatures: +30|60|100% -> 25|50|75%。
Fishing Rod of Time – Cooldown: 0.05 -> 0.01.
Spiky Clock – Cooldown: 0.05 -> 0.015.
Golden Key – Open: +20/40/60 -> 40 Gold.