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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Spell Cast » 30.05.2022 Update Notes (and hotfix for last patch)

Thank you very much to everyone who supports the development of the game, I try my best to present the most enjoyable game to you

Changes

  • Performance improvement specifically on late game
  • Exp gains increased 6 to 10
  • Boss healths increased
  • Black Hole pull force decreased
  • Enemy spawn amount increased
  • Projectiles removed from boss mobs
  • Invite button added in game pause menu to invite your friends while playing
  • Magnet Description changed
  • Double arrow skill updated to Double Bouncy Arrow
  • Last Selected stage automatically selected now
  • Knight move speed increased 2.5 to 3
  • Extra energy gain skill removed from Knight

Fixes

  • Environment collision bug fixed
  • Enemy spawn fix
  • Move input will reset when you respawn
  • Magnet skill rewrited because of crash issue
  • Health UI Animation bug fixed
  • Kill and Boss Kill achievements not updating bug fixed
  • When try again button pressed wrong stage loading bug fixed
  • Ingame timer not show hours bug fixed