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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

Dark Bunny » Dark Bunny 0.6.4 – Now with Blackberries

It has been a very interesting first week since Dark Bunny launched into Early Access!

I want to THANK everyone, that has bought and played the game. I really hope you enjoy it!
Feel free to let me know your thoughts on the discord channel.

I would also very much welcome reviews here on Steam!

Today I have an interesting update for you; Introducing the Blackberries!
This is a new meta-progression system, which gives every run (won or lost) potential to make you better. There are also a few other fixes:

Version 0.6.4 [11/12/2023]
Added
  • The Blackberry Shop, where you can buy permanent stat upgrades

Changed
  • Reduced Hell Stone stat gains from 12/12/4 to 10/10/3
  • Reduced Grand Elfs Health penalty from -30 to -25 %
  • Increased enemy health and damage slightly in higher difficulties
  • Increased Death Instructions trigger chance from 30 to 40 % and increased its base dps from 5 to 10.
  • Set default sound levels to 50% instead of 100%
Fixed
  • Issue with Hell Stone dealing too much damage
  • Bullet shower projectile visual missing
  • (Hopefully) Fixed an issue, where enemies could end up outside the map