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Patch notes are imported from steam. There may be errors. This mostly exists so I can stay on top of them to update the features in our tags and scoring categories (which I do manually), but since many of you liked the idea of staying up to date with all the games in one place I'm working on making this data automated (right now I manually hit it every couple days) with better info and linking in with the game views.

There will be more data and proper atribution here (original author, steam link, original post date, etc) real soon, I promise. This is just like a technical test to see if they're coming in ok at all.

VergeWorld » First look at the underground gardens and city biomes

So far you’ve seen screenshots and videos from the first, desert biome that you’ll fly through while playing VergeWorld. Now we’d like to give you a glimpse of two other biomes.

Let’s start with colorful and wild underground gardens.

And now let’s visit the grim postindustrial city.

Every canyon and track in VergeWorld is procedurally generated from a set of various building blocks. We want to make them visually distinct between the biomes but also include unique threats and obstacles to overcome, like crystalline structures, falling buildings, laser turrets, etc.

We hope you like these new screenshots and GIFs. Join us on Discord, wishlist the game, and recommend it to your friends!